Chains of Custody

Chains of Custody

{2}{W}
commonEnchantment — Aura
Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
j25 · Foundations Jumpstart · #180 · 2024
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$0.36
EUR
0.21

Legal in

tlrduelbrawllegacypaupervintagehistorictimelesscommandergladiatoroathbreakerpaupercommandercompetitivebrawl
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All Printings (3)