A Good Thing

A Good Thing

{4}{W}{B}
rareEnchantment
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
cmb2 · Mystery Booster Playtest Cards 2021 · #86 · 2021
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$0.36
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All Printings (2)