
Hall of Storm Giants
rareLand
If you control two or more other lands, this land enters tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
pafr · Adventures in the Forgotten Realms Promos · #257a · 2021
Foil
$28.13
Legal in
tlrduelbrawlpennylegacymodernpioneervintagehistorictimelesscommandergladiatoroathbreakercompetitivebrawl




