Hall of Storm Giants

Hall of Storm Giants

rareLand
If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
afr · Adventures in the Forgotten Realms · #354 · 2021
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$1.12
Foil
$1.92
EUR
1.44

Legal in

tlrduelbrawlpennylegacymodernpioneervintagehistorictimelesscommandergladiatoroathbreakercompetitivebrawl
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